Foodzilla serves as a platform to connect hungry students with leftover food, helping to bridge the gap between food waste and food insecurity.
Timeline:
6 weeks, Oct - Nov 2019
2 weeks, Sep 2020
Roles:
Lead designer, Co-researcher, Co-developer
Tools:
Android Studio, Figma, Google Firebase, Google Forms, Github, Paper Prototyping
Team:
Sarnath Chari, Peter Franjeskos, Michael Linke, and Talia Rizika, and William Zhang
Description:
This project was for a course that we took, TO 426 (Mobile App Innovation). In order to complete the course, we were required to design an application and implement a minimum-viable-product in Android Studio and Google Firebase. After the course, I completely redesigned the application, improving the platform's visual design, interface, and example content, creating the components and iconography from scratch.
At the University of Michigan, many events end up with leftover food that ends up getting thrown away and wasted. At the same time, many students go hungry throughout their day.
Students across Michigan sporadically post in a dedicated
Facebook group as
well as college-specific GroupMe group-chats when they spot leftover food around campus. The photos below
are sourced directly from these platforms, confirming that students are aware of leftover-food, try to
take advantage of it, and share it whenever possible.
Michigan has an combined student population of nearly 50,000. Because our community of students spans
across many different academic levels, programs, and student organizations, there exists a need to
simultaneously connect hungry students and eliminate food waste.
"Foodzilla intends to both eliminate food waste, and serve our involved, busy, caring, but hungry community of Wolverines." - Our Team
We first began by sending out surveys to students around
campus, asking students' about their experiences surrounding food insecurity and sharing leftovers. We
learned that:
This verifies our established problem space and allows us
to dig deeper into our users' pain-points.
Hungry students expressed 3 primary pain-points that
interfered with normal eating habits and a sufficient diet:
I first began by sketching paper prototypes to test in
class. Based on these sketches, our team was now deciding between either a map that showed spottings and
events as pins, and a vertical card-list interface.
Users noted that it would be easier to navigate the card-list system because they could quickly see the
type of food available.
Development constraints also led us to agree, as coding out the map would require too much time on our
end.
To cater to the primary pain-points of lack of time and inconvenience, we could either sort cards
by proximity to user or freshness of food. We decided to move forward with freshness because food safety
is of utmost
important.
After paper-prototyping and user-testing, I moved to Figma to design our high fidelity wireframes. I decided to use a lighter color-scheme to allow the warmer images of food and scenery to stand out more.
What are some ways we could positively shape and influence behavior? What are ways we could incentivize users to share leftovers and host events? How could we prevent fake food spottings? Future iterations of Foodzilla must predict and account for unexpected behavior.
How would we maintain high standards of food safety among users? Though Foodzilla feautures a colored-coded “freshness level” for the food in question, a strict automatic expiration for leftovers should be added to further protect the health of our users.
What are some ways we could monetize Foodzilla? Although
the very philosophy of
Foodzilla is centered around access to free food, we could create revenue streams by displaying ads as a
card among the list, or within leftover details.
We could also connect and engage with the greater Ann Arbor community, partnering with local restaurants,
food banks, and student organizations to create mutually-beneficial relationships between them and
Foodzilla.